And dead. Then there's his sidekick, Stephanie. With a pair like this on the case, evil had better watch out. Though you don't actually have a heart," she said. But when he dies and leaves her his estate, Stephanie learns that while he may have written horror, it certainly wasn't fiction. Pursued by evil forces intent on recovering a mysterious key, Stephanie finds help from an unusual source - the wisecracking skeleton of a dead wizard.
When all hell breaks loose, it's lucky for Skulduggery that he's already dead. Though he's about to discover that being a skeleton doesn't stop you from being tortured, if the torturer is determined enough. And if there's anything Skulduggery hates, it's torture. Will evil win the day? Will Stephanie and Skulduggery stop bickering long enough to stop it?
One thing's for sure: evil won't know what's hit it. Skulduggery Pleasant 2: Playing With Fire. Just when you think you've saved the world. Skulduggery sagged. With Serpine dead, the world is safe once more. At least, that's what Valkyrie and Skulduggery think, until the notorious Baron Vengeous makes a bloody escape from prison, and dead bodies and vampires start showing up all over Ireland.
With Baron Vengeous after the deadly armour of Lord Vile, and pretty much everyone out to kill Valkyrie, the daring detective duo face their biggest challenge yet. But what if the greatest threat to Valkyrie is just a little closer to home.? Skulduggery Pleasant 3: The faceless ones. Third bone-breaking, belly-busting adventure in the bestselling series that puts the "funny" back in.
That didn't really work, did it? If you've read the previous Skulduggery books then you know what the Faceless Ones are - and if you know what the Faceless Ones are, then you can probably take a wild guess that things in this book are going to get AWFULLY sticky for our skeletal hero and his young sidekick. If you haven't read the previous Skulduggery books then what are you doing reading this? Go and read them right now, so that you know what all that stuff in the previous paragraph was about.
So now you're on tenterhooks too, desperately awaiting the answers to all your questions, and instead you're going to have to wait to read the book. Sorry about that. Skulduggery Pleasant 4: Dark Days. Meet Skulduggery Pleasant: detective, sorcerer, warrior. Oh yes. Skulduggery Pleasant is gone, sucked into a parallel dimension overrun by the Faceless Ones. If his bones haven't already been turned to dust, chances are he's insane, driven out of his mind by the horror of the ancient gods.
There is no official, Sanctuary-approved rescue mission. There is no official plan to save him. But Valkyrie's never had much time for plans. The problem is, even if she can get Skulduggery back, there might not be much left for him to return to.
There's a gang of villains bent on destroying the Sanctuary, there are some very powerful people who want Valkyrie dead, and as if all that wasn't enough it looks very likely that a sorcerer named Darquesse is going to kill the world and everyone on it.
Skulduggery is gone. All our hopes rest with Valkyrie. The world's weight is on her shoulders, and its fate is in her hands. These are dark days indeed. Skulduggery Pleasant 5: Mortal Coil. Skulduggery Pleasant and Valkyrie Cain are back - just in time to see their whole world get turned upside down.
With Valkyrie struggling to protect her dark secret, Skulduggery and the gang are more vulnerable than ever, just as a plague of body-snatching Remnants are released upon the world. Skulduggery Pleasant 6: Death Bringer. There's just one catch. The Ancients discover Magic. The Ancients steal the Black Crystal. The Black Crystal was embedded in the hilt, granting the Sceptre the power to destroy anything. It was fuelled by the lust for freedom. The Ancients turn on the Faceless Ones using the weapons, banishing them to an alternate universe.
The Ancients create the Book of Names. The Ancients turned against one another. The Sceptre became fuelled by hatred. The Ancients wiped themselves out, with the exception of one. The Necromancers no longer need Valkyrie to be their Death Bringer, and that's a good thing. There's just one catch. There's a reason the Necromancers don't need her any more - because they've found their Death Bringer already, the person who will dissolve the doors between life and death.
And that's a very, very bad thing Kingdom of the Wicked The seventh installment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe… Magic is a disease.
Across the land, normal people are suddenly developing wild and unstable powers. Infected by a rare strain of magic, they are unwittingly endangering their own lives and the lives of the people around them Terrified and confused, their only hope lies with the Sanctuary.
Skulduggery Pleasant and Valkyrie Cain are needed now more than ever. And then there's the small matter of Kitana. A normal teenage girl who, along with her normal teenage friends, becomes infected. Becomes powerful. Becomes corrupted. Wielding the magic of gods, they're set to tear the city apart unless someone stands up against them.
But it's not a war between good and evil, or light and dark - it's a war between Sanctuaries. For too long, the Irish Sanctuary has teetered on the brink of world-ending disaster, and the other Sanctuaries around the world have had enough. Allies turn to enemies, friends turn to foes, and Skulduggery and Valkyrie must team up with the rest of the dead men if they're going to have any chance at all maintaining the balance of power and getting to the root of a vast conspiracy that has been years in the making.
The end will come… The War of the Sanctuaries has been won, but it was not without its casualties. Following the loss of Valkyrie Cain, Skulduggery Pleasant must use any and all means to track down and stop Darquesse before she turns the world into a charred, lifeless cinder.
The war may be over, but the final battle is about to begin. And not everyone gets out of here alive…. If any items are missing from your delivery, please allow 2 working days for the rest of your order to arrive before contacting us at sales books2door. We process our orders within 24 hours. The orders go into our warehouse to be picked, packed and where appropriate consolidated into one parcel. These delivery times are the maximum delivery periods that a purchase can take to reach our customers.
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